The Study And Implementation of Lighting Parallelization Algorithm
نویسنده
چکیده
According to slowly serial processing speed in the photorealistic rendering technology, the paper proposes many lights processing. Using parallel strategy of load balancing and optimizing calculation mode, ambient light 、 diffuse light and specular light are added when they are calculated separately. Different number of PE (processing unit) with different schemes is to improve the processing speed .The experimental results show that the parallelization of many lights can make a better use of resources and the processing power of multicore processors. The optimizing of the processing from serial computing into parallel computing accelerate the original operation, as well as resource utilization.
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